I think regular programming-languages need to incorporate GPU programming capabilities.
For example, I would like to be able to program a GPU using the Go programming-language.
Post
I think regular programming-languages need to incorporate GPU programming capabilities.
For example, I would like to be able to program a GPU using the Go programming-language.
@reiver there is a way to program shaders with ebiten kage with a Go like syntax.
I don't know if it would be usable like for some kind of CUDA/OpenCL though.
That seems very interesting.
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